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Tight vs. Loose
Slot players are always searching for machines that pay off
more than others. These machines are known as 'loose' machines,
and casinos that offer machines that pay off more than those
in other casinos are known as loose casinos.
In the U.S., gaming regulatory agencies in various jurisdictions
publish what is known as the casino 'win' on various slot
machines. The casino win is the percentage of money deposited
in the slot machines retained by the casino as profit (although
it is not really profit, since it does not include rent, electric
costs, employee salaries, and other costs of doing business
. Some agencies identify the individual casinos, while others
only name the specific regions. By turning these numbers around,
you can identify the 'payback percentage,' or the percentage
of money returned to the player for the money played.
For instance, if a casino 'win' is 10 percent, the payback
percentage is 90 percent; if the casino win is 12 percent,
the payback percentage is 88 percent, and so on.
Most jurisdictions have a minimum payback percentage that
every machine must reach. Most machines pay back much more
than the minimum percentage, however, since competition forces
them to try to retain customers through higher paybacks.
Tight machines, on the other hand, are those that don't pay
out as frequently as other machines.
The exact definition of 'loose' and 'tight' is very subjective.
One machine may be loose for a short amount of time for a
particular player, and tight during a different period for
another player.
Casinos set the win percentage of each machine as a function
of the win percentage for the entire casino. Stated elementally,
if a casino wants to establish a 10 percent win percentage
on its 200 slot machines, it could set 100 for a 15 percent
win percentage, and the other 100 machines for a five percent
win percentage. Over the long run, therefore, the machines
will produce an overall 10 percent win. Of course, the machines
are more likely to be set at graduated percentages so that
each machine may be no more than two or three percent different
from another. And the win percentage will be balanced for
play, since some machines get played more than others because
of their locations or style.
In most cases, casinos will direct the manufacturers of the
slot machines to install the computer chip that establishes
the payback percentage for that particular machine. Only rarely
will the casino adjust the payback percentage while the machine
is already installed on the casino floor.
But remember, even if you could identify the exact payback
percentage of a particular machine, there is no guarantee
that you would win over the short term. The payback percentage
is programmed into the machine to be effective over thousands
and millions of plays. A machine that pays back 100 percent,
for instance, would simply allow the player to break even
over the long run. Depending upon the machine's program, it
might pay back a large jackpot once, while limiting other
paybacks to small, infrequent hits. So you can never tell
when a machine is ready to pay off. Should the machine not
pay off for several hours, there is no guarantee that it will
begin to pay off any time soon.
The payback percentage of machines generally increases with
the denomination. Five-cent machines usually carry the worst
payback for the player, with the $1 and above machines giving
the players the best chance. The reason for this is that it
takes may nickels for the casino to make a substantial profit,
while it takes only a few dollars to earn a comparable amount.
The casino also wants to encourage higher denomination players
to play more dollars, and a higher payback percentage will
help to accomplish that goal.
Even with a high payback percentage, however, the casino advantage
will eventually grind down even the best player. Suppose you
had 100 $1 tokens as a bankroll. The following chart will
show how the slot machine will gobble up your stake each time
you play that stake, assuming that the machine pays back at
the exact win percentage every play.
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